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- Welcome to the game RushHour!
- -----------------------------
-
- Author: Andreas Spreen (Internet EMail: andi@cadlab.de)
-
- - FREEWARE, play it and spread it
- - Testet on A2000 and A1200
- - runs in multitasking
- - up to 3 players simultaneously
- - 3 citys with 6 levels each
- - 3 skill-levels
-
-
- New in V1.1:
- ------------
- fixed little bug in HiscorePos calculating
- 6 new levels (Chicago)
- improved InGameDisplay
- ScreenToBack function in pause-mode
- cursor-movement while displaying Hiscores
-
-
- The Game:
- -----------------------------------------------------
- You have to switch the traffic-lights in order
- to keep the cars (objects) running. The level
- ends, if too many cars are waiting outside the
- visible screen (more than 25 in total or more than
- 9 in one street). For every car that is leaving
- the screen you get 1 point.
-
- If the To-Do number (displayed on the right)
- has reached 0, you are allowed to enter
- the next level (otherwise the game is over).
-
- When the To-Do number is 0 you enter a sort of
- bonus-mode. The background becomes blue and
- the skill starts increasing. Try to make
- as much points as you can before it simply
- becomes impossible to go any further.
-
-
- The Program:
- -----------------------------------------------------
- The game is based on the old C64 game Traffic.
- It was (is) so much fun to play it on the C64.
- But each time I did, I was yearning for a real
- two-player mode in order to make it through to
- the 5th level. So I wrote this amiga-version.
- It took me about two month and was much fun.
- So I hope you enjoy playing it as well.
-
- If you have some suggestions, comments or requests,
- then please email me (I love to receive mails)
-
- Internet: andi@cadlab.de
-
-